﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;



	// Use this for initialization
/// 
/// 背包类，继承自 存货类Inventroy 
/// 
public class Knapscak : Inventroy { 
//单例模式 
private static Knapscak _instance; 
public static Knapscak Instance { 
get { 
if (_instance == null) 
{
    _instance = GameObject.Find("KnapscakPanel").GetComponent<Knapscak>(); 
} 
return _instance; 
} 
} 
}

